As I told Nicholas in an e-mail, there are still a few issues:
- Knees/legs twist a lot. This seems to be because of the geometry? Not sure, don't know how to fix it. If you pull out the knees and pull his feet forward, they straighten out some.
- Arms/shirt - elbow area. No idea how to handle this - the shirt is RIGHT at the elbow bend. Right now the geometry penetrates.
- Clothes separate at some parts if you move the character too far.
I added curvy C-shaped spine controls - Nicholas agreed that the rings might be too cluttered, but I figured these would be easier to grab from more angles than the lollipop controls.
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